/******************************************************************************
 * Qwt Widget Library
 * Copyright (C) 1997   Josef Wilgen
 * Copyright (C) 2002   Uwe Rathmann
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the Qwt License, Version 1.0
 *****************************************************************************/

/*! \file */
#ifndef QWT_POINT_3D_H
#define QWT_POINT_3D_H

#include "qwt_global.h"
#include <qpoint.h>
#include <qmetatype.h>

/*!
   \brief QwtPoint3D class defines a 3D point in double coordinates
 */

class QWT_EXPORT QwtPoint3D
{
  public:
    QwtPoint3D();
    QwtPoint3D( double x, double y, double z );
    QwtPoint3D( const QPointF& );

    bool isNull()    const;

    double x() const;
    double y() const;
    double z() const;

    double& rx();
    double& ry();
    double& rz();

    void setX( double x );
    void setY( double y );
    void setZ( double y );

    QPointF toPoint() const;

    bool operator==( const QwtPoint3D& ) const;
    bool operator!=( const QwtPoint3D& ) const;

  private:
    double m_x;
    double m_y;
    double m_z;
};

Q_DECLARE_TYPEINFO( QwtPoint3D, Q_MOVABLE_TYPE );
Q_DECLARE_METATYPE( QwtPoint3D )

#ifndef QT_NO_DEBUG_STREAM
QWT_EXPORT QDebug operator<<( QDebug, const QwtPoint3D& );
#endif

/*!
    Constructs a null point.
    \sa isNull()
 */
inline QwtPoint3D::QwtPoint3D()
    : m_x( 0.0 )
    , m_y( 0.0 )
    , m_z( 0.0 )
{
}

//! Constructs a point with coordinates specified by x, y and z.
inline QwtPoint3D::QwtPoint3D( double x, double y, double z = 0.0 )
    : m_x( x )
    , m_y( y )
    , m_z( z )
{
}

/*!
    Constructs a point with x and y coordinates from a 2D point,
    and a z coordinate of 0.
 */
inline QwtPoint3D::QwtPoint3D( const QPointF& other )
    : m_x( other.x() )
    , m_y( other.y() )
    , m_z( 0.0 )
{
}

/*!
    \return True if the point is null; otherwise returns false.

    A point is considered to be null if x, y and z-coordinates
    are equal to zero.
 */
inline bool QwtPoint3D::isNull() const
{
    return m_x == 0.0 && m_y == 0.0 && m_z == 0.0;
}

//! \return The x-coordinate of the point.
inline double QwtPoint3D::x() const
{
    return m_x;
}

//! \return The y-coordinate of the point.
inline double QwtPoint3D::y() const
{
    return m_y;
}

//! \return The z-coordinate of the point.
inline double QwtPoint3D::z() const
{
    return m_z;
}

//! \return A reference to the x-coordinate of the point.
inline double& QwtPoint3D::rx()
{
    return m_x;
}

//! \return A reference to the y-coordinate of the point.
inline double& QwtPoint3D::ry()
{
    return m_y;
}

//! \return A reference to the z-coordinate of the point.
inline double& QwtPoint3D::rz()
{
    return m_z;
}

//! Sets the x-coordinate of the point to the value specified by x.
inline void QwtPoint3D::setX( double x )
{
    m_x = x;
}

//! Sets the y-coordinate of the point to the value specified by y.
inline void QwtPoint3D::setY( double y )
{
    m_y = y;
}

//! Sets the z-coordinate of the point to the value specified by z.
inline void QwtPoint3D::setZ( double z )
{
    m_z = z;
}

/*!
   \return 2D point, where the z coordinate is dropped.
 */
inline QPointF QwtPoint3D::toPoint() const
{
    return QPointF( m_x, m_y );
}

//! \return True, if this point and other are equal; otherwise returns false.
inline bool QwtPoint3D::operator==( const QwtPoint3D& other ) const
{
    return ( m_x == other.m_x ) && ( m_y == other.m_y ) && ( m_z == other.m_z );
}

//! \return True if this rect and other are different; otherwise returns false.
inline bool QwtPoint3D::operator!=( const QwtPoint3D& other ) const
{
    return !operator==( other );
}

#endif
